

and a part of the map becomes visible, where certain chests, side quests or simple sights are shown. To unlock certain areas, you climb a tower, hack a computer, and so on. A huge open world that needs to be explored. I'm not saying that these games are bad, quite the opposite, but the flow is often very similar. Assassin's Creed, Watch Dogs, Division, etc.) probably know what I'm talking about. Those who have played some of Ubisoft's game series (e.g. If you take a look at the game at first glance, you might think that the tried-and-true (and by now somewhat worn-out) Ubisoft formula is being applied here as well. I bought the game as one of the first games for the PS5 and have played through it in the meantime (Platinum trophy included). Originally, the title was supposed to be released under the name Gods & Monsters. Ubisoft released the adventure game Immortals Fenyx Rising at the beginning of December, just in time for the PS5 launch.
